Wildgate - Gameplay Assets

Here are multiple gameplay assets I was tasked to create in Wildgate! The Rogue Turret was a fun challenge modeling-wise and had some awesome VFX added on by Sully Sullivan to help with visibility against our already purple background. For the Parts Puzzle, Lucas Annunziata helped establish the block out mesh, and I brought the asset to finalization with the model and materials. Laurel Austin created the concept for Parts Puzzle. The VFX were also done by Sully for both the part case and generator. For the broken and fixed repair panels, I was responsible for the model and textures. These were concepted and initially sculpted out by Sean McNally. For all of these assets, there were many other incredible team members involved with setting up blueprints, animation/rigging support, and providing feedback as well!

https://www.artstation.com/itmesully
https://www.artstation.com/lucasannunziata
https://www.artstation.com/tully
https://www.artstation.com/sean_mcnally

Reach Hazard - Rogue Turrets

Reach Hazard - Rogue Turrets

Reach Hazard - Rogue Turrets

Reach Hazard - Rogue Turrets

Adventure - Parts Puzzle

Adventure - Parts Puzzle

Adventure - Repair Panels

Adventure - Repair Panels