Wildgate - Spore Biome

Spore Biome is one of the small POIs in Wildgate. I was responsible for creating the exterior sculpt and in-game mesh, as well as setting up the materials and vertex colors. Philip Klevestav helped with providing awesome feedback, and also did small crystal foliage passes on the interior floors. Lucas Annunziata helped set up bashable floating floral pieces outside of the POI and created a few interior lighting passes to help push player guidance and overall mood. For the Interior, I was responsible for taking it from block out to finalization using Philip's rock kit, as well as creating unique rock pillars, spore foliage pieces, and various fungus petal assets. Laurel Austin created the concepts for both the exterior and interior and gave great feedback throughout the process. Hadidjah Chamberlin and Sully Sullivan also were responsible for multiple VFX inside of this POI, like the interior particles, dust falling, and spores leaking out of the entrance exterior.

https://www.artstation.com/philipklevestav
https://www.artstation.com/lucasannunziata
https://www.artstation.com/tully
https://www.artstation.com/itmesully
https://www.artstation.com/hadidjah

Spore Biome Exterior Front

Spore Biome Exterior Front

Spore Biome Exterior Back

Spore Biome Exterior Back

Spore Biome Exterior Side

Spore Biome Exterior Side

Spore Biome Interior Caverns

Spore Biome Interior Caverns

Spore Biome Interior Caverns

Spore Biome Interior Caverns